Hello,
While I am a good programmer in c# and have been “playing” with Unity for a while (and got an iPhone game out!) I have no knowledge for setting up (deploy) a multiplayer environment using Unity. I would like to learn but so far I have found a bunch of disparate documentation and nothing that guides a newbie (like me) through the basics.
The training material I found so far shows coding multiplayer but nothing that spells out the details of the infrastructure that is need and how to deploy a multiplayer game into it.
Some of this info is not directly Unity related, but needs knowledge of how to setup a server.
I have a mac mini that runs mac osx and windows 7 professional. I have Unity installed on both side. I have the free version of Unity (with the iPhone license).
I’d like to learn specifics for the following areas:
- what do I need to do to setup a server for multiplayer unity game on my mac mini (either on windows or mac osx)? Do I need to install a web sever? What is available to accomplish this?
- What exactly do I need to do in Unity to deploy my game to the server?
- What exactly do I need to do in Unity to deploy my client to any PC or mobile device?
Is there some concise training available that focuses on this setup (paid or free)?
Would anyone work with me (train me) or walk me through the steps so I can understand the details for this?