Steps to install vive wave sdk plugings and SteamVR

Hi,

I encoutered a big issue with unity (without solution and help available) ( "Screen position out of view frustum" )

I tried all advices found on the web but I can’t solve this issue.

Thus I deleted all installations now, and before installating another time the software, I would like to validate which kind of plugins I’ll need and the order of the steps to install them.

To use htc vive headset with unity, are these steps and plugins correct ?

  1. Add VIVE scope registry - > EDIT > Projet SETTING > Package Manager
  2. Window>Package Manager > My Registries → install VIVE Wave XR Plugin
  3. https://assetstore.unity.com/ : download plugins : wave sdk, Steam VR plugin, and Vive Inpu utility

  4. WINDOWS > PACKAGE MANAGER > my assets : import « vive wave sdk », « vive imput utility » and « steam vr plugin »
  5. WINDOWS > PACKAGE MANAGER > in project : install « vive wave XR plugin » et « vive imput utility »
  6. WINDOWS > PACKAGE MANAGER > my registeries : install « vive wave XR plugin » et « vive imput utility »
  7. Project Settings"->“Wave XR”->“XRSDK” and click on the “Import Feature - Custom Android Manifest” button, and import the package assets
  8. EDIT > PREFERENCES > VIU SETTINGS → check « simulator », « openVR » and « WAVE XR » and switch platform if necessary
  9. EDIT > Project setting > check « openVR » et « wave VR »

Thanks in advance for your return

What does it mean please ?

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Facing same issue with my website.