STILL crashing a lot on Vista/Win 64

annoying! Log:

*** Completed 'Build.Player.WebPlayer' in 28 seconds

- Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 6
- starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 6
- starting compile Library/ScriptAssemblies/Assembly-UnityScript-Editor-firstpass.dll, for buildtarget 6
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript-Editor-firstpass.dll
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
- starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 6
- starting compile Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll, for buildtarget 6
- Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll
Crash!!!

========== Outputing stack ==================

SymInit: Symbol-SearchPath: '.;C:\data\www\unity\village;C:\Program Files (x86)

**ETC ETC... SNIP**

ERROR: SymGetLineFromAddr64, GetLastError: 'Attempt to access invalid address.

' (Address: 06BFDE83)
06BFDE83 (mono): (filename not available): mono_threads_clear_cached_culture
ERROR: SymGetLineFromAddr64, GetLastError: 'Attempt to access invalid address.

' (Address: 06BFE02C)
06BFE02C (mono): (filename not available): mono_alloc_special_static_data
ERROR: SymGetLineFromAddr64, GetLastError: 'Attempt to access invalid address.

' (Address: 06BE0A64)
06BE0A64 (mono): (filename not available): mono_string_from_utf16
ERROR: SymGetLineFromAddr64, GetLastError: 'Attempt to access invalid address.

' (Address: 06BE126B)
06BE126B (mono): (filename not available): mono_ldstr
ERROR: SymGetLineFromAddr64, GetLastError: 'Attempt to access invalid address.

' (Address: 06BE183E)
06BE183E (mono): (filename not available): mono_class_vtable
ERROR: SymGetLineFromAddr64, GetLastError: 'Attempt to access invalid address.

' (Address: 06BE20A2)
06BE20A2 (mono): (filename not available): mono_object_new
ERROR: SymGetLineFromAddr64, GetLastError: 'Attempt to access invalid address.

' (Address: 06B91152)
06B91152 (mono): (filename not available): mono_runtime_init
ERROR: SymGetLineFromAddr64, GetLastError: 'Attempt to access invalid address.

' (Address: 06B912DE)
06B912DE (mono): (filename not available): mono_domain_create_appdomain
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.

' (Address: 005FEB0E)
ERROR: SymGetLineFromAddr64, GetLastError: 'Attempt to access invalid address.

' (Address: 005FEB0E)
005FEB0E (Unity): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 'Attempt to access invalid address.

' (Address: 00F2C6A8)
00F2C6A8 (Unity): (filename not available): AgPmEventLoggingEnabled

========== End of Outputing stack ===========

Another crash (get them all the time in the editor after doing some random action - nothing repeatable)
(error report sent):

Unity Editor [version: Unity 3.3.0f4_63135]

mono.dll caused an Access Violation (0xc0000005)
in module mono.dll at 0023:05e14a72.

(before around 3.2 unity was totally stable on my system)

I’ll just leave this here - it’s no good be posting a bug as crashes are random suggesting memory leak, core stability issue etc

EditorUpdateCheck: Response {updateinterval: '3600'} updateurl =  interval = 3600
Cleanup mono
 url: https://kharma.unity3d.com/
 
(Filename: C:/BuildAgent/work/6bc5f79e0a4296d6/Editor/Platform/Windows/WebKit/WebViewDelegate.cpp Line: 42)

Crash!!!

========== Outputing stack ==================

**SNIP**

C:\Windows\system32\dbghelp.dll:dbghelp.dll (72470000), size: 901120 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.0.6001.18000
ERROR: SymGetLineFromAddr64, GetLastError: 'Attempt to access invalid address.

' (Address: 05A41248)

etc etc

went to load a different project in Unity:

Unity Editor [version: Unity 3.3.0f4_63135]

mono.dll caused an Access Violation (0xc0000005)
in module mono.dll at 0023:07131248.

Error occurred at 2011-06-07_102112.
C:\Program Files (x86)\Unity\Editor\Unity.exe, run by andy.
26% memory in use.
0 MB physical memory [0 MB free].
0 MB paging file [0 MB free].
0 MB user address space [3616 MB free].
Read from location 0000005c caused an access violation.