Still testing the EvalKit

Hello,

im still testing the EvalKit, im just amazed.

i have 2 questions.

1:
is there any ingame or editor
realitime statistics such as:

  • Drawn
  • Tris
  • Dynamic (if used)
  • FX Draws
  • FPS or an estimation
  • c# actors (if there is any)
  • light changes
  • material changes

2:
If i used advanced physic which requires ageai hardware, how this will be handle on mac?

thank you

There is a FPS counter script, for an example goto

http://unity3d.com/examples/index.html

Its a bit tricky to find that link. Download the old script examples folder
And the others for a good time :smile:
AC

Detailed statistics (draw calls, effect changes, etc.) are not visible anywhere at the moment. A simple FPS indicator script is on the Unify wiki.

Right now you can’t use any physics features which are not handled by the software PhysX engine, so there’s no problem here :slight_smile:

:slight_smile: matter of time, np for sure.

thanks a lot for the feedback!