Stop a ball(GameObject) from rotating(bowling game)


I am making a little bowling game. When I reset the bowlingball’s position. The ball still rotates. I know I can use rigidbody.velocity =; to make it stop moving. So I guess there should be a stop rotating one aswell.



rigidbody.angularVelocity = new Vector3(0.0f, 0.0f, 0.0f);

to set a rigidbody’s rotational velocity to zero.

Yes, there is. It’s called angularVelocity:

rigidbody.angularVelocity =;

It is very much necessary to stop rotating the bowling ball. go bowling alley