Hey, I need a 200 x 720 px Texture for my GUI main menu,
but unity automatically resizes it to 256 x 512 px.
what can I do to stop that?
Textures width and height have to be to the power of 2 so if they aren’t, the program resizes them. Try putting your 200x720 image inside a 256x1024 image and use that instead so it won’t automatically stretch.
toasty,
you have to change the texture import options, click on your texture file and look at the inspector, youll see where it says texture, change that to GUI and hit apply
okay, thank you very much, people