Hi there! I have done a lot of research into this problem, and haven’t found anything that works. My issue is that I use the script made by Brackeys in his audio manager tutorial found here:
I use it to manage the different audio clips of narration throughout my game. The problem is that I need to be able to tell if a narration clip is already playing before starting a new clip, and if it is then to stop it and play the new clip so that the two do not overlap with each other.Any help is greatly appreciated,
Matt