Stop Editor From Crashing

Is there any possible way to stop the editor from crashing anytime it receives an exception? It would be useful to just have the "game" crash - instead of having everything go down in flames. It makes debugging very difficult, since these errors are only thrown in unity and not in other test environments. Any ideas would be very helpful.

Do you get this message in the Console after starting Unity? If so, do what it suggests!

Your 64 bit Windows installation is missing an imporant service pack patch.
Please apply to ensure stability.