Stop velocity on Keydown for certain time

Hey all,

How can I stop my rigidbody’s velocity for 10 seconds after pressing down on E?

            if (Input.GetKeyDown(KeyCode.E)) 
            {
                    //LAST 10 SECONDS
                    rb.velocity = Vector2.zero;
            }

if (Input.GetKeyDown(KeyCode.E))
{
rb.velocity = Vector2.zero;
StartCoroutine(Normal());
}

IEnumerator Normal(){
   yield return new WaitForSeconds(10f);
   rb.velocity = // normal velocity
}