Stopping Mobile Keyboard from scalling screen

I have a Canvas with a panel with a couple InputFields on it. I am building for Android. I have Unity 4.6.

When I tap in the InputField the Android keyboard comes up.

The entire screen scales (scrunches up towards the top of the screen) so that the keyboard will fit under it.

I don’t want this to happen. I want the screen to just stay the same size. I made the controls in such a way that the input fields are all at the top and will not be covered by the keyboard.

Does anyone know how to stop this behavior?

any unity moderators can help me out?

This sound wrong to me or the documentation is outdated

That sounds to me like the keyboard should overlay and not scale the unity content.

i agree with fffMalzbier it sounds wrong to me as i’ve never had it squish up or anything.