I have a small image (64x64) that I am using for a gui element. When I export my build to the iphone, the image is compressed horribly (artifacts all over the place). How do I turn off image compression for this image?
change the import setting of the image to not use a pvrtc profile
I also seem to recall an old post about using either PowerVR’s or the SDK’s compressor instead of the one that comes with Unity, but I don’t know how this done and a quick search didn’t turn it up.
(reason for replacing it being that the built-in compressor doesn’t do a very good job in some cases)
thanks guys. I found the import settings by clicking on the image in the project window and then going to the menu bar at assets-> Import Settings. I also came across this, which I think is what Stabface is referring to : http://forum.unity3d.com/viewtopic.php?t=19647&sid=2bb1f8942171636dd4839e30c7ee77d2 . I’m adding all this in case someone has the same problem.