Storage problems with Xcode

Hello everyone,

My Macbook is barely able to hold any more storage, but I don’t know what is taking up so much space. Looking a bit more, I saw a lot was taken up boy Xcode. Here are some pics

Is all of this necessary? I have a few games on iOS that I would LIKE to remain there, but I could use some help know what I can and cannot delete to save storage. Any other advise for game making with Unity and saving space. Thanks very much for your help.

“iOS DeviceSupport” contains the debug symbols of every iOS version you have debugged with. These symbols are regenerated whenever you connect an iOS device that does not already have the debug symbol available on your Mac. You can safely remove those, as long as you keep ones for the iOS version where you frequently work with – each regeneration could take several minutes.

“Archives” contains all the archived app builds when you do “Build > Archive”. You can go to Xcode “Window > Organizer” to review all of the builds and delete the ones you no longer need. These are generally useful to keep because of the debug symbols related to the build, but if you already upload these symbols to Apple during the App Store submission process, there is little need to even keep those as you can download the symbols back.

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Thanks a lot! That did help to clear up space. I still have a lot of unaccounted for storage taken up by ‘other’ on my Mac, that I am assuming is game dev related things. If you had any more advise on organizing storage with using Unity, that would be great. Either way, thanks for the help. Really appreciate it