Store asking for Danish description

When I upload my app package to the Windows Store it is asking for a Danish description. I’ve read a little about this and know it happens when my project contains a resource marked as Danish language. Before I spend a ton of time (possibly) trying to figure out what resource this might be… is there anything pretty common that I should check for? I’ve never seen this on other projects, but this is the first time I’ve used a lot of assets from the asset store, so I’m guessing one of those assets contained something that is causing this.

I did add an option to switch between English and Spanish in my game though, and I’d actually like to have a different listing in Spanish… what would I need to add to get that option?

Sorry I didn’t research this much before posting… I usually do, guess I’m feeling lazy today, maybe because I’ve stayed up too late (12am).

Yup, was just up too late, found the answer this morning (I think). Hoping this will work (taking forever for uploads to finish):

https://social.msdn.microsoft.com/Forums/windowsapps/en-US/afa9984b-e39f-404b-9d67-d24ead9b647b/how-to-add-languages-to-windows-8-modern-apps-for-certification

If it works, will post details for future readers.

Yep, the link above worked. Details:

Replace the default section that is created by Unity (template I think) with something like this:

  <Resources>
    <Resource Language="en-us" />
    <Resource Language="es" />
  </Resources>

List of languages can be found here: App package requirements for MSIX app - Windows apps | Microsoft Learn

If you just include “en-us” you’ll just have English (United States). So if the default, auto-detect, is including other languages and you don’t want that, just make the above change but only include en… probably easier than trying to figure out why the auto-detect is detecting other languages.