Store Simulator - Supermarket Game Template

Store Simulator is a template for the popular retail simulation genre, laying the foundation for any supermarket, grocery, shop and retail simulator game. It ships with several game systems which have been built in a modular way, for you to extend upon. The template comes with fully functional sample scenes. By bringing in your own models, you can make the game more unique, or even customize it to a different genre (restaurant, cinema, bakery or clothing simulator and more)! In code, each variable and method is documented, while the online documentation explains the most important concepts and components.

:white_check_mark: Player Controller (Desktop & Mobile Input support)
:white_check_mark: Interaction System: Define actions on objects
:white_check_mark: Storage: Purchase and place different types of storage
:white_check_mark: Products: Purchase and restock products into shelves
:white_check_mark: Market Economy: Manage selling price for all products
:white_check_mark: Customers: Watch them collect products and queue up
:white_check_mark: Customer Reactions: Lose experience on store problems
:white_check_mark: Cash Desk: Do card or cash checkouts and give change
:white_check_mark: Experience: Unlock new products when leveling up
:white_check_mark: Day Cycle: Open and close your store at day end
:white_check_mark: Events: React to random customer and price changes
:white_check_mark: Upgrades: Purchase licenses and extend store space
:white_check_mark: UI: Notifications and floating text for game updates
:white_check_mark: Save Game: Persist and continue on previous progress
:white_check_mark: ScriptableObject Data Containers

Web Player:

Documentation:

Get it here:

Support:

  • Reply to this thread, or on Discord

link to store is 404, broken.

Thanks for your interest - it is currently pending release. I am refreshing the store page every few minutes and will post here, once released :slight_smile:

The submission has been accepted and the asset is now live :partying_face:
Please post any feedback, improvement or support requests here or on Discord.

Yet another bug fix release is pending, but it also ships with one feature highlight:
Customer reactions in the UI in v0.9.3

Thank you to all who purchased the asset so far, and for your feedback!

Version 1.0.0 has been released, featuring mobile support, and a Web Player has been added to the first post!

V1.0.0

  • added mobile support with walk+view joysticks as well as up to 4 buttons (UIActionButton)
  • added AudioSystem pooling with various sound effects and when interacting with game objects
  • added UI notifications for displaying various important and also daily events in the shop
  • added floating text pooling to prominently display changes in experience and money in the UI
  • added customers walking around in the Intro scene for some more vibrant background ambience
  • fixed reference to products in placements not being temporarily removed while moving storage
  • fixed being able to still interact with products while the pause menu was shown
  • fixed NRE when reaching final level by overshooting max XP, now XP slider gets disabled
  • more smaller fixes like slightly modified rects on some UI elements and their prefabs
  • renamed UIActionControl component for showing keyboard action hints to UIActionHint
  • StorageSystem: fixed Rotate action not being displayed in the UI with an UIActionHint
  • DeliverySystem: fixed CanPurchase not correctly considering the packaging amount