I’m trying to work out how to store data in such a way that it can be shared between several iOS applications. As far as I can tell, the only way to do this is with a keychain with an access group.
That said, I can’t find any way to actually access it from Unity. It’s supposedly doable from mono (eg Using the Keychain in MonoMac – Dan Clarke), but Unity (4.3.4) refuses to load the monomac dll.
Has anyone successfully done this, and if so how?
thanks.