Hi All,
Versions
Unity: 2019.4.40f1
HDRP: 7.1
Cinemachine: “Major 1 Minor 6”
Pretty much just what the title says. When I try to use a storyboard cover the screen completely with a black sprite, there is a completely transparent edge to the storyboard that does not get covered. I have used all kinds of sprites, and messed with just about every setting in the Cinemachine Storyboard component. I can make the storyboard smaller easy enough, but I just cant seem to cover the perimeter of the screen.
I have encountered this issue in editor, on standalone, and Xbox Series S/X.
Any advice would be very much appreciated.