I have a quick question, although i hope to get an in-depth discussion on techniques any single sentence is cool by me. Also for the moderator, if this is in the wrong section please move it.
I know how lots of parts of a game are made (scripting wise) but my major brain bust is how do I do a story progression. I am not actively developing a game, but I understand instancing, scripts to control movement and so on. I cannot seem to grasp the concept on how you have storyline progression (like questing, or not being allowed in an area until you have some other prerequisits finieshed, eg finisehd a quest to get a powerful sword to be able to enter an arena).
Do you have like global variable for each quest and then check if it is finished, or is it something more advanced?