I’ve been building a scene with some purchased assets and I’ve hit a problem that I can’t find a solution for. The screenshot below is the result after baking the lighting in my terrain. There are a couple of objects in the scene that have these hugely bright spots on them and no matter how much I change the lighting and post processing they don’t go.
It seems to be unrelated to the assets as I’ve used the same ones elsewhere in the background of the scene (rock scaled up, blueberry bush in the background foliage) and they don’t have these weird artefacts there. Has anyone encountered this before and has any steps I can take to a solution? Maybe explain what’s going on?
Thanks in advance for any help/advice