Hello there.
I found today that I’m getting a crash that only happens when making a Standalone build. I’ve not been getting any errors at all whilst running in the editor. This is a NetCode project, and interestingly, when the Editor is acting as the server locally the issue doesn’t happen in the Client Standalone build ether. The issue only crashes the Client when connecting to a built Standalone Server.
I traced the issue back to a change in the following component.
public struct AvatarStateComponent : IComponentData
{
[GhostField] public CharacterState state; // enum
[GhostField] public float pitch;
[GhostField] public float yaw;
[GhostField] public byte movementDir;
[GhostField] public bool grounded;
[GhostField] public float moveSpeed; // NEWLY ADDED VARIABLE
}
The crash started happening when the “float moveSpeed” var was added to the bottom of this struct.
The crash would occur right as the Client connected to the Server. This is the log from the Client as it crashed :
Client Crash log
Mono path[0] = ‘C:/Builds/Client/ProjectName_data/Managed’
Mono config path = ‘C:/Builds/Client/MonoBleedingEdge/etc’
PlayerConnection initialized from C:/Builds/Client/ProjectName_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55189
Multi-casting “[IP] 192.168.0.112 [Port] 55189 [Flags] 2 [Guid] 440016641 [EditorId] 681982728 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-U5GU4IR) [Debug] 0 [PackageName] WindowsPlayer [ProjectName] ProjectName” to [225.0.0.222:54997]…
Started listening to [0.0.0.0:55189]
PlayerConnection already initialized - listening to [0.0.0.0:55189]
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path C:/Builds/Client/ProjectName_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3080 Ti (ID=0x2208)
Vendor:
VRAM: 12108 MB
Driver: 30.0.14.9613
Begin MonoManager ReloadAssembly
- Completed reload, in 1.261 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
Initializing input.
Input initialized.
Initialized touch support.
UnloadTime: 0.597700 ms
Running ClientInitialisationSystem
UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[ ])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
ClientInitialisationSystem:OnCreate () (at C:/NMR/ProjectName/Assets/Scripts/Systems/Initialisation/ClientInitialisationSystem.cs:21)
Unity.Entities.ComponentSystemBase:CreateInstance (Unity.Entities.World,Unity.Entities.SystemState*) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemBase.cs:121)
Unity.Entities.World:AddSystem_OnCreate_Internal (Unity.Entities.ComponentSystemBase) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/World.cs:275)
Unity.Entities.World:GetOrCreateSystemsAndLogException (System.Collections.Generic.IEnumerable`1<System.Type>,int) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/World.cs:470)
Unity.Entities.World:GetOrCreateSystemsAndLogException (System.Type[ ]) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/World.cs:491)
Unity.NetCode.ClientServerBootstrap:CreateClientWorld (Unity.Entities.World,string,Unity.Entities.World) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.netcode@0.6.0-preview.7/Runtime/ClientServerWorld/ClientServerBootstrap.cs:116)
Unity.NetCode.ClientServerBootstrap:Initialize (string) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.netcode@0.6.0-preview.7/Runtime/ClientServerWorld/ClientServerBootstrap.cs:55)
Unity.Entities.DefaultWorldInitialization:Initialize (string,bool) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/DefaultWorldInitialization.cs:114)
Unity.Entities.AutomaticWorldBootstrap:Initialize () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities.Hybrid/Injection/AutomaticWorldBootstrap.cs:16)
(Filename: C:/NMR/ProjectName/Assets/Scripts/Systems/Initialisation/ClientInitialisationSystem.cs Line: 21)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Awake from the start screen.
UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[ ])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
StartScreen:Awake () (at C:/NMR/ProjectName/Assets/Scripts/UI/StartScreen.cs:23)
(Filename: C:/NMR/ProjectName/Assets/Scripts/UI/StartScreen.cs Line: 23)
UnloadTime: 6.205100 ms
System memory in use before: 94.0 MB.
System memory in use after: 94.0 MB.
Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 2380.
Total: 1.289700 ms (FindLiveObjects: 0.088600 ms CreateObjectMapping: 0.038300 ms MarkObjects: 1.039000 ms DeleteObjects: 0.123400 ms)
Hybrid Renderer V2 active, MaterialProperty component type count 53 / 128
UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[ ])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Unity.Rendering.HybridRendererSystem:OnFirstFrame () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.rendering.hybrid@0.11.0-preview.44/Unity.Rendering.Hybrid/HybridV2RenderSystem.cs:2024)
Unity.Rendering.HybridRendererSystem:UpdateHybridV2Batches (Unity.Jobs.JobHandle) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.rendering.hybrid@0.11.0-preview.44/Unity.Rendering.Hybrid/HybridV2RenderSystem.cs:1996)
Unity.Rendering.HybridRendererSystem:OnUpdate (Unity.Jobs.JobHandle) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.rendering.hybrid@0.11.0-preview.44/Unity.Rendering.Hybrid/HybridV2RenderSystem.cs:2042)
Unity.Entities.JobComponentSystem:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/JobComponentSystem.cs:131)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:472)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:417)
Unity.NetCode.ClientPresentationSystemGroup:OnUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.netcode@0.6.0-preview.7/Runtime/ClientServerWorld/ClientPresentationSystemGroup.cs:22)
Unity.Entities.ComponentSystem:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:472)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:417)
Unity.Entities.ComponentSystem:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:472)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:417)
Unity.Entities.ComponentSystem:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystem.cs:114)
Unity.Entities.ScriptBehaviourUpdateOrder/DummyDelegateWrapper:TriggerUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ScriptBehaviourUpdateOrder.cs:333)
(Filename: C:/NMR/ProjectName/Library/PackageCache/com.unity.rendering.hybrid@0.11.0-preview.44/Unity.Rendering.Hybrid/HybridV2RenderSystem.cs Line: 2024)
Awake from the start screen.
UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[ ])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
StartScreen:Awake () (at C:/NMR/ProjectName/Assets/Scripts/UI/StartScreen.cs:23)
(Filename: C:/NMR/ProjectName/Assets/Scripts/UI/StartScreen.cs Line: 23)
Streamed scene with 32ms latency from C:/Builds/Client/ProjectName_Data/StreamingAssets/SubScenes/9b7556a42076da541b9eb5cd3793fd5a.0.entities
Streamed scene with 510ms latency from C:/Builds/Client/ProjectName_Data/StreamingAssets/SubScenes/39358bfdf2033ec48a0754ef05d04081.0.entities
Trying to connect to localhost
UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[ ])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
StartScreen:ConnectToLocalHost () (at C:/NMR/ProjectName/Assets/Scripts/UI/StartScreen.cs:38)
UnityEngine.Events.InvokableCall:Invoke () (at C:/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:180)
UnityEngine.Events.UnityEvent:Invoke () (at C:/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent/UnityEvent_0.cs:58)
UnityEngine.UI.Button:Press () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Button.cs:68)
UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Button.cs:110)
UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents:Execute<UnityEngine.EventSystems.IPointerClickHandler> (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs:262)
UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse (UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:187)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress (UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:642)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent (int) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:548)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:528)
UnityEngine.EventSystems.StandaloneInputModule:Process () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:282)
UnityEngine.EventSystems.EventSystem:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventSystem.cs:385)
(Filename: C:/NMR/ProjectName/Assets/Scripts/UI/StartScreen.cs Line: 38)
Connecting to lobby.
UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[ ])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
ClientInitialisationSystem:ConnectToLobby (string) (at C:/NMR/ProjectName/Assets/Scripts/Systems/Initialisation/ClientInitialisationSystem.cs:56)
StartScreen:ConnectToLocalHost () (at C:/NMR/ProjectName/Assets/Scripts/UI/StartScreen.cs:40)
UnityEngine.Events.InvokableCall:Invoke () (at C:/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:180)
UnityEngine.Events.UnityEvent:Invoke () (at C:/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent/UnityEvent_0.cs:58)
UnityEngine.UI.Button:Press () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Button.cs:68)
UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Button.cs:110)
UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents:Execute<UnityEngine.EventSystems.IPointerClickHandler> (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs:262)
UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse (UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:187)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress (UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:642)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent (int) (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:548)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:528)
UnityEngine.EventSystems.StandaloneInputModule:Process () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:282)
UnityEngine.EventSystems.EventSystem:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventSystem.cs:385)
(Filename: C:/NMR/ProjectName/Assets/Scripts/Systems/Initialisation/ClientInitialisationSystem.cs Line: 56)
Setting up connection to 127.0.0.1
UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[ ])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
ClientGameConnectionSystem:CreateServerConnection (Unity.Entities.EntityCommandBuffer,string) (at C:/NMR/ProjectName/Assets/Scripts/Systems/Lobby/ClientGameConnectionSystem.cs:44)
ClientInitialisationSystem:OnUpdate () (at C:/NMR/ProjectName/Assets/Scripts/Systems/Initialisation/ClientInitialisationSystem.cs:49)
Unity.Entities.SystemBase:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/SystemBase.cs:400)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:472)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:417)
Unity.Entities.ComponentSystem:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:472)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:417)
Unity.Entities.ComponentSystem:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:472)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:417)
Unity.Entities.ComponentSystem:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystem.cs:114)
Unity.Entities.ScriptBehaviourUpdateOrder/DummyDelegateWrapper:TriggerUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ScriptBehaviourUpdateOrder.cs:333)
(Filename: C:/NMR/ProjectName/Assets/Scripts/Systems/Lobby/ClientGameConnectionSystem.cs Line: 44)
Connecting to 127.0.0.1:1337
UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[ ])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
ClientGameConnectionSystem:OnUpdate () (at C:/NMR/ProjectName/Assets/Scripts/Systems/Lobby/ClientGameConnectionSystem.cs:71)
Unity.Entities.SystemBase:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/SystemBase.cs:400)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:472)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:417)
Unity.NetCode.ClientSimulationSystemGroup:OnUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.netcode@0.6.0-preview.7/Runtime/ClientServerWorld/ClientSimulationSystemGroup.cs:90)
Unity.Entities.ComponentSystem:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:472)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:417)
Unity.Entities.ComponentSystem:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:472)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:417)
Unity.Entities.ComponentSystem:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystem.cs:114)
Unity.Entities.ScriptBehaviourUpdateOrder/DummyDelegateWrapper:TriggerUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ScriptBehaviourUpdateOrder.cs:333)
(Filename: C:/NMR/ProjectName/Assets/Scripts/Systems/Lobby/ClientGameConnectionSystem.cs Line: 71)
Sending client state to server Lobby
UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[ ])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
ClientStateSystem:SendClientStateRpc (ClientState) (at C:/NMR/ProjectName/Assets/Scripts/Systems/ClientStateSystem.cs:88)
ClientStateSystem:OnUpdate () (at C:/NMR/ProjectName/Assets/Scripts/Systems/ClientStateSystem.cs:38)
Unity.Entities.SystemBase:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/SystemBase.cs:400)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:472)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:417)
Unity.Entities.ComponentSystem:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:472)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:417)
Unity.Entities.ComponentSystem:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:472)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemGroup.cs:417)
Unity.Entities.ComponentSystem:Update () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystem.cs:114)
Unity.Entities.ScriptBehaviourUpdateOrder/DummyDelegateWrapper:TriggerUpdate () (at C:/NMR/ProjectName/Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ScriptBehaviourUpdateOrder.cs:333)
(Filename: C:/NMR/ProjectName/Assets/Scripts/Systems/ClientStateSystem.cs Line: 88)
Crash!!!
SymInit: Symbol-SearchPath: ‘.;c:\Builds\Client;C:\Builds\Client;C:\Windows;C:\Windows\system32;SRVC:\websymbolshttp://msdl.microsoft.com/download/symbols;’, symOptions: 534, UserName: ‘danny’
OS-Version: 10.0.0
C:\Builds\Client\ProjectName.exe:ProjectName.exe (00007FF6860D0000), size: 675840 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 2020.3.14.53691
C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00007FFDB43D0000), size: 2056192 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.804
C:\Windows\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFDB3240000), size: 774144 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.804
C:\Windows\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFDB1C10000), size: 2920448 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.804
C:\Builds\Client\UnityPlayer.dll:UnityPlayer.dll (00007FFCF4070000), size: 49086464 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 2020.3.14.53691
C:\Windows\System32\USER32.dll:USER32.dll (00007FFDB2EB0000), size: 1703936 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.746
C:\Windows\System32\win32u.dll:win32u.dll (00007FFDB1FF0000), size: 139264 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.804
C:\Windows\System32\GDI32.dll:GDI32.dll (00007FFDB2E80000), size: 172032 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.746
C:\Windows\System32\gdi32full.dll:gdi32full.dll (00007FFDB2180000), size: 1093632 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.746
C:\Windows\System32\msvcp_win.dll:msvcp_win.dll (00007FFDB2390000), size: 643072 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.789
C:\Windows\System32\ucrtbase.dll:ucrtbase.dll (00007FFDB2290000), size: 1048576 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.789
C:\Windows\System32\ole32.dll:ole32.dll (00007FFDB2A00000), size: 1220608 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.746
C:\Windows\System32\RPCRT4.dll:RPCRT4.dll (00007FFDB2CF0000), size: 1224704 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.746
C:\Windows\System32\combase.dll:combase.dll (00007FFDB2430000), size: 3497984 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.746
C:\Windows\SYSTEM32\VERSION.dll:VERSION.dll (00007FFDAA120000), size: 40960 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\System32\msvcrt.dll:msvcrt.dll (00007FFDB3500000), size: 647168 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 7.0.19041.546
C:\Windows\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFDB31E0000), size: 348160 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.746
C:\Windows\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFDB3D70000), size: 4616192 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\System32\cfgmgr32.dll:cfgmgr32.dll (00007FFDB1B10000), size: 319488 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\System32\bcrypt.dll:bcrypt.dll (00007FFDB1EE0000), size: 159744 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.662
C:\Windows\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFDB2B30000), size: 704512 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.610
C:\Windows\System32\sechost.dll:sechost.dll (00007FFDB2820000), size: 638976 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.789
C:\Windows\System32\SHELL32.dll:SHELL32.dll (00007FFDB3620000), size: 7610368 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.789
C:\Windows\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFDB2920000), size: 839680 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.804
C:\Windows\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFD1FD10000), size: 1200128 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\SYSTEM32\WINMM.dll:WINMM.dll (00007FFDA7440000), size: 159744 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\System32\IMM32.dll:IMM32.dll (00007FFDB31B0000), size: 196608 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\System32\CRYPT32.dll:CRYPT32.dll (00007FFDB2020000), size: 1400832 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.804
C:\Windows\SYSTEM32\GLU32.dll:GLU32.dll (00007FFDA2490000), size: 180224 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FFDB0F60000), size: 241664 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFDAA2F0000), size: 1048576 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\System32\WS2_32.dll:WS2_32.dll (00007FFDB2C00000), size: 438272 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\SYSTEM32\HID.DLL:HID.DLL (00007FFDB03D0000), size: 53248 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Builds\Client\WinPixEventRuntime.dll:WinPixEventRuntime.dll (00007FFD84210000), size: 45056 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 1.0.1812.6001
C:\Windows\SYSTEM32\VCRUNTIME140.dll:VCRUNTIME140.dll (00007FFDA0910000), size: 110592 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 14.29.30038.0
C:\Windows\SYSTEM32\MSVCP140.dll:MSVCP140.dll (00007FFDA07C0000), size: 577536 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 14.29.30038.0
C:\Windows\SYSTEM32\VCRUNTIME140_1.dll:VCRUNTIME140_1.dll (00007FFDA2080000), size: 49152 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 14.29.30038.0
C:\Windows\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (00007FFDB03E0000), size: 73728 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFDB1F10000), size: 524288 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.662
C:\Windows\system32\uxtheme.dll:uxtheme.dll (00007FFDAEEF0000), size: 647168 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.746
C:\Windows\System32\shcore.dll:shcore.dll (00007FFDB3050000), size: 712704 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.746
C:\Windows\SYSTEM32\windows.storage.dll:windows.storage.dll (00007FFDAFC40000), size: 7929856 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.789
C:\Windows\SYSTEM32\Wldp.dll:Wldp.dll (00007FFDB1570000), size: 180224 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.662
C:\Windows\SYSTEM32\profapi.dll:profapi.dll (00007FFDB1A40000), size: 155648 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Builds\Client\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll:mono-2.0-bdwgc.dll (00007FFCFF5E0000), size: 7790592 (result: 0), SymType: ‘-deferred-’, PDB: ‘’
C:\Windows\System32\PSAPI.DLL:PSAPI.DLL (00007FFDB29F0000), size: 32768 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\system32\mswsock.dll:mswsock.dll (00007FFDB12F0000), size: 434176 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\System32\NSI.dll:NSI.dll (00007FFDB2BE0000), size: 32768 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.610
C:\Windows\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFDAB890000), size: 94208 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFDAB750000), size: 118784 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\SYSTEM32\DNSAPI.dll:smile:NSAPI.dll (00007FFDB0FB0000), size: 831488 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.746
C:\Windows\system32\napinsp.dll:napinsp.dll (00007FFD93D10000), size: 94208 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\system32\pnrpnsp.dll:pnrpnsp.dll (00007FFD943E0000), size: 110592 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\system32\wshbth.dll:wshbth.dll (00007FFD943C0000), size: 86016 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\system32\NLAapi.dll:NLAapi.dll (00007FFDACF70000), size: 118784 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.789
C:\Windows\System32\winrnr.dll:winrnr.dll (00007FFD943A0000), size: 73728 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Program Files\Bonjour\mdnsNSP.dll:mdnsNSP.dll (000000005E4A0000), size: 155648 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 3.1.0.1
C:\Windows\System32\MSCTF.dll:MSCTF.dll (00007FFDB3300000), size: 1134592 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.789
C:\Windows\SYSTEM32\d3d11.dll:d3d11.dll (00007FFDAD830000), size: 2506752 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.746
C:\Windows\SYSTEM32\dxgi.dll:dxgi.dll (00007FFDB0430000), size: 995328 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.746
C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5292bbfbf575e2d2\nvldumdx.dll:nvldumdx.dll (00007FFDAA130000), size: 1073152 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 30.0.14.9613
C:\Windows\SYSTEM32\msasn1.dll:msasn1.dll (00007FFDB16F0000), size: 73728 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\SYSTEM32\cryptnet.dll:cryptnet.dll (00007FFDAA080000), size: 200704 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\SYSTEM32\drvstore.dll:drvstore.dll (00007FFDA9E90000), size: 1347584 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.662
C:\Windows\SYSTEM32\devobj.dll:devobj.dll (00007FFDB18D0000), size: 180224 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\SYSTEM32\cryptbase.dll:cryptbase.dll (00007FFDB14E0000), size: 49152 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\System32\WINTRUST.DLL:WINTRUST.DLL (00007FFDB1F90000), size: 393216 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.804
C:\Windows\System32\imagehlp.dll:imagehlp.dll (00007FFDB2CD0000), size: 118784 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FFDB14C0000), size: 98304 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\system32\rsaenh.dll:rsaenh.dll (00007FFDB0BB0000), size: 212992 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5292bbfbf575e2d2\nvwgf2umx.dll:nvwgf2umx.dll (00007FFD75080000), size: 43159552 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 30.0.14.9613
C:\Windows\system32\nvspcap64.dll:nvspcap64.dll (00007FFD84730000), size: 2895872 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 3.23.0.74
C:\Windows\SYSTEM32\ntmarta.dll:ntmarta.dll (00007FFDB0830000), size: 208896 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\SYSTEM32\dxcore.dll:dxcore.dll (00007FFDAC8B0000), size: 241664 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\System32\clbcatq.dll:clbcatq.dll (00007FFDB3100000), size: 692224 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 2001.12.10941.16384
C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (00007FFDA7290000), size: 69632 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.610
C:\Windows\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FFDA5220000), size: 548864 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FFDA2C90000), size: 81920 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.610
C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (00007FFDA2D30000), size: 1093632 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\SYSTEM32\amsi.dll:amsi.dll (00007FFDA2BD0000), size: 102400 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.746
C:\Windows\SYSTEM32\USERENV.dll:USERENV.dll (00007FFDB1A00000), size: 188416 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.572
C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2109.6-0\MpOav.dll:MpOav.dll (00007FFDA2B50000), size: 495616 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 4.18.2109.6
C:\Windows\System32\MMDevApi.dll:MMDevApi.dll (00007FFDA7020000), size: 544768 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.789
C:\Windows\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FFD91B20000), size: 1593344 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.789
C:\Windows\SYSTEM32\powrprof.dll:powrprof.dll (00007FFDB11F0000), size: 307200 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\SYSTEM32\UMPDC.dll:UMPDC.dll (00007FFDB11D0000), size: 73728 (result: 0), SymType: ‘-deferred-’, PDB: ‘’
C:\Windows\SYSTEM32\resourcepolicyclient.dll:resourcepolicyclient.dll (00007FFDAF1A0000), size: 81920 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000000400000), size: 122880 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 9.18.944.0
C:\Windows\SYSTEM32\dcomp.dll:dcomp.dll (00007FFDAE1C0000), size: 1994752 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.746
C:\Windows\SYSTEM32\dwmapi.dll:dwmapi.dll (00007FFDAF330000), size: 192512 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.746
C:\Windows\SYSTEM32\textinputframework.dll:textinputframework.dll (00007FFD934C0000), size: 1028096 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.789
C:\Windows\SYSTEM32\CoreUIComponents.dll:CoreUIComponents.dll (00007FFDAE730000), size: 3530752 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.546
C:\Windows\SYSTEM32\CoreMessaging.dll:CoreMessaging.dll (00007FFDAEA90000), size: 991232 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.746
C:\Windows\SYSTEM32\wintypes.dll:wintypes.dll (00007FFDAE060000), size: 1392640 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.746
C:\Builds\Client\ProjectName_Data\Plugins\x86_64\lib_burst_generated.dll:lib_burst_generated.dll (00007FFCFEFC0000), size: 6418432 (result: 0), SymType: ‘-deferred-’, PDB: ‘’
C:\Windows\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFDAFA30000), size: 1982464 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.804
C:\Windows\SYSTEM32\SspiCli.dll:SspiCli.dll (00007FFDB19C0000), size: 245760 (result: 0), SymType: ‘-deferred-’, PDB: ‘’, fileVersion: 10.0.19041.662
========== OUTPUTTING STACK TRACE ==================
0x00007FFCFF3E5108 (lib_burst_generated) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\EntityCommandBuffer.cs:2190] Unity.Entities.EntityCommandBuffer.PlaybackUnmanagedCommandInternal
0x00007FFCFF3E1856 (lib_burst_generated) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\EntityCommandBuffer.interop.gen.cs:82] Unity.Entities.EntityCommandBuffer._mono_to_burst_PlaybackChainChunk
0x00007FFCFF3F1576 (lib_burst_generated) 34146f210f5f72cb3338fe0fb7212d4f_avx2
0x00007FFCFF5672A7 (lib_burst_generated) 34146f210f5f72cb3338fe0fb7212d4f
0x0000011F636BA974 (Mono JIT Code) (wrapper managed-to-native) object:wrapper_native_00007FFCFF567260 (intptr,intptr,Unity.Entities.EntityComponentStore/ArchetypeChanges&,Unity.Entities.ECBSharedPlaybackState&,intptr,int,int,bool,Unity.Entities.PlaybackPolicy)
0x0000011F7E927FBE (Mono JIT Code) (wrapper delegate-invoke) :invoke_void_intptr_intptr_EntityComponentStore/ArchetypeChanges&_ECBSharedPlaybackState&intptr_int_int_bool_PlaybackPolicy (intptr,intptr,Unity.Entities.EntityComponentStore/ArchetypeChanges&,Unity.Entities.ECBSharedPlaybackState&,intptr,int,int,bool,Unity.Entities.PlaybackPolicy)
0x0000011F7E927E94 (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\EntityCommandBuffer.interop.gen.cs:88] Unity.Entities.EntityCommandBuffer:forward_mono_PlaybackChainChunk (Unity.Entities.EntityDataAccess*,Unity.Collections.LowLevel.Unsafe.UnsafeList*,Unity.Entities.EntityComponentStore/ArchetypeChanges&,Unity.Entities.ECBSharedPlaybackState&,Unity.Entities.ECBChainPlaybackState*,int,int,bool,Unity.Entities.PlaybackPolicy)
0x0000011F7E927D73 (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\EntityCommandBuffer.interop.gen.cs:70] Unity.Entities.EntityCommandBuffer:PlaybackChainChunk (Unity.Entities.EntityDataAccess*,Unity.Collections.LowLevel.Unsafe.UnsafeList*,Unity.Entities.EntityComponentStore/ArchetypeChanges&,Unity.Entities.ECBSharedPlaybackState&,Unity.Entities.ECBChainPlaybackState*,int,int,bool,Unity.Entities.PlaybackPolicy)
0x0000011F7E927BFB (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\EntityCommandBuffer.cs:2028] Unity.Entities.EntityCommandBuffer:PlaybackChain (Unity.Entities.EntityDataAccess*,Unity.Collections.LowLevel.Unsafe.UnsafeList*,Unity.Entities.EntityComponentStore/ArchetypeChanges&,Unity.Entities.ECBSharedPlaybackState&,Unity.Entities.ECBChainPlaybackState*,int,int,bool,Unity.Entities.PlaybackPolicy)
0x0000011F74979A33 (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\EntityCommandBuffer.cs:1833] Unity.Entities.EntityCommandBuffer:PlaybackInternal (Unity.Entities.EntityDataAccess*)
0x0000011F74978F93 (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\EntityCommandBuffer.cs:1697] Unity.Entities.EntityCommandBuffer:Playback (Unity.Entities.EntityManager)
0x0000011F7497AE0B (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\EntityCommandBufferSystem.cs:271] Unity.Entities.EntityCommandBufferSystem:FlushPendingBuffers (bool)
0x0000011F7497AC53 (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\EntityCommandBufferSystem.cs:193] Unity.Entities.EntityCommandBufferSystem:OnUpdate ()
0x0000011F749776F6 (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\ComponentSystem.cs:115] Unity.Entities.ComponentSystem:Update ()
0x0000011F7497889F (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\ComponentSystemGroup.cs:474] Unity.Entities.ComponentSystemGroup:UpdateAllSystems ()
0x0000011F74978353 (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\ComponentSystemGroup.cs:418] Unity.Entities.ComponentSystemGroup:OnUpdate ()
0x0000011F749AC21B (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.netcode@0.6.0-preview.7\Runtime\ClientServerWorld\ClientSimulationSystemGroup.cs:91] Unity.NetCode.ClientSimulationSystemGroup:OnUpdate ()
0x0000011F749776F6 (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\ComponentSystem.cs:115] Unity.Entities.ComponentSystem:Update ()
0x0000011F7497889F (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\ComponentSystemGroup.cs:474] Unity.Entities.ComponentSystemGroup:UpdateAllSystems ()
0x0000011F74978353 (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\ComponentSystemGroup.cs:418] Unity.Entities.ComponentSystemGroup:OnUpdate ()
0x0000011F749776F6 (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\ComponentSystem.cs:115] Unity.Entities.ComponentSystem:Update ()
0x0000011F7497889F (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\ComponentSystemGroup.cs:474] Unity.Entities.ComponentSystemGroup:UpdateAllSystems ()
0x0000011F74978353 (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\ComponentSystemGroup.cs:418] Unity.Entities.ComponentSystemGroup:OnUpdate ()
0x0000011F749776F6 (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\ComponentSystem.cs:115] Unity.Entities.ComponentSystem:Update ()
0x0000011F749774D9 (Mono JIT Code) [C:\NMR\ProjectName\Library\PackageCache\com.unity.entities@0.17.0-preview.42\Unity.Entities\ScriptBehaviourUpdateOrder.cs:335] Unity.Entities.ScriptBehaviourUpdateOrder/DummyDelegateWrapper:TriggerUpdate ()
0x0000011F4024CBB0 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this (object,intptr,intptr,intptr)
0x00007FFCFF70E650 (mono-2.0-bdwgc) mono_get_runtime_build_info
0x00007FFCFF692AE2 (mono-2.0-bdwgc) mono_perfcounters_init
0x00007FFCFF69BB3F (mono-2.0-bdwgc) mono_runtime_invoke
0x00007FFCF5183FAD (UnityPlayer) UnityMain
0x00007FFCF51808CC (UnityPlayer) UnityMain
0x00007FFCF4D5328D (UnityPlayer) UnityMain
0x00007FFCF4D532AF (UnityPlayer) UnityMain
0x00007FFCF4D590A6 (UnityPlayer) UnityMain
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FFCF478C947)
0x00007FFCF478C947 (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FFCF478A99D)
0x00007FFCF478A99D (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FFCF479026B)
0x00007FFCF479026B (UnityPlayer) (function-name not available)
0x00007FFCF479122B (UnityPlayer) UnityMain
ERROR: SymGetSymFromAddr64, GetLastError: ‘Attempt to access invalid address.’ (Address: 00007FF6860D11F2)
0x00007FF6860D11F2 (ProjectName) (function-name not available)
0x00007FFDB3257034 (KERNEL32) BaseThreadInitThunk
0x00007FFDB441D241 (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
- C:/Users/danny/AppData/Local/Temp/No More Robots/ProjectName/Crashes
Removing the moveSpeed variable stopped the crash from occurring.
Thinking initially that it might have had something to do with the GhostFieldAttribute I tried removing it from the moveSpeed float. Leaving a struct that looked like this.
public struct AvatarStateComponent : IComponentData
{
[GhostField] public CharacterState state;
[GhostField] public float pitch;
[GhostField] public float yaw;
[GhostField] public byte movementDir;
[GhostField] public bool grounded;
public float moveSpeed;
}
But the crash persisted! Then next I tried removing ALL of the GhostFieldAttributes, but the crash still happened! It seemed to have nothing to do with the NetCode stuff.
The next thing I tried was re-ordering the member variables of the struct to be in size order, so that the struct looked like this:
public struct AvatarStateComponent : IComponentData
{
[GhostField] public float pitch;
[GhostField] public float yaw;
[GhostField] public float moveSpeed;
[GhostField] public CharacterState state;
[GhostField] public byte movementDir;
[GhostField] public bool grounded;
}
This stopped the crash from happening! Hurray!
I guess I should be ordering members of IComponentData by size for better packing, but this seems to be causing a crash.
Now I’m left wondering why the crash was happening in the first place. Does someone know might be causing this to happen?
Thanks,
Dan