Strange culling with orthographic camera

When i go with an orthographic camera over a map it culls objects before they are invisible and so it looks strange when you go over the map, how can i fix this? (Or a way to disable culling because it’s just 196608 vertices overall, a 128x128 map)

Any help appreciated!

The problem was that the camera’s far plane was perfectly aligned to the lowest surface, moving it lower solved it