hello friends,
I have a waterfall over a transparent stone. When stone’s transparency is 0 the waterfall appears, and when is 1 the waterfall is hardly seen. I’m so bewildered as where to look for the cause. I just guess that tweaking shaders might be helpful. (but don’t know how).
Any suggestion on this matter?
It could be a numerous of things, but I'd first check that the shader use 'ZWrite On' on both objects. It sounds like the stone gets rendered on top of the waterfall.
– saveThank you save. Waterfall uses Particle/Alpha Blend. when I add ZWrite On it's no longer a waterfall. gets so dark.
– anon67157431