Hi!
I´m using Unity 3.4. When I try to run an iOS project that 5 minutes ago was functioning properly, XCode says this right after the game starts on the device (iPhone 4S with iOS 5.1):
- Assertion at aot-runtime.c:1734, condition `!is_wrapper’ not met
It compiles just fine, but right after the Unity splash screen has appeared and the game is about to commence, it crashes.
I´ve tried to reset the project to where it was the last time it worked (just two lines of code) with no luck.
Has anyone seen this one before? thank you!
Edit: I just realised i posted in the wrong forum. This should be moved to iOS Development…