Hello,
for some reason in one of my scenes I cannot alter the terrain anymore, without getting lots of errors in the console like :
"
NullReferenceException: Object reference not set to an instance of an object
UnityEngineInternal.TerrainRenderer.RecursiveCalculateLod (UnityEngineInternal.QuadTreeNode node) "
This happens while running the scene , too, seems like, when the camera touches the terrain.
But I can definitely reproduce it while smoothing , raising or painting the terrain in the Editor (The terrain disappears then for a moment and the error message is fired).
Other scenes with terrains seem not to be affected.
Anyone experienced this behavior before ?
Should I file a bug ?
I would be happy for every piece of information, since it will be my UA 2009 game, that I have to submit in two days …
Thanks in advance,
–
oxl