Hi,
I switched to this specific version of Unity, and also use URP for the first time. I noticed a GCAlloc on each frame whatever the conditions. Even if I close almost all the editor views and start on an empty scene.
Here’s a screenshot of the hierarchy with a deep profile:
Unity 2022.3.34
URP
iOS platform
I’m not sure if this happen only on editor. I don’t have any opportunity to profile it on build for now.
Note: DontDestroyOnLoad seems to contains items, but it’s actually only [Debug Updater] that is created automatically on URP. Deleting it in runtime doesn’t change anything with the gcalloc.
Did anyone notice the same issue?