Hey uhm I just started unity today and opened this project and suddenly I got a strange lighting bug I included two pictures. Also I found it to be the camera throwing that shadow so the point you are looking at the scene. I tried to fix it and played a bit around… I guess that was too much as it now shows everything in a blue-ish tone. I hope there is someone who can help me.
Thanks Jakob
Namey5
2
Increase the shadow bias/normal bias on your shadow casting light. This kind of thing is common if your bias is too low.
https://docs.unity3d.com/Manual/ShadowOverview.html