Hi,
my scene consists of a simple blender model with a mesh collider
and a rigidbody sphere with a constant force so it rolls on the model.
I have to use continous collision detection because the play will be able to shoot the ball fast.
But it only jumps around on it. Have a look and you know what I mean.
I don’t know how to repair this.
Can anyone help?
1015776–37637–$Minigolf.zip (544 KB)