Strange problem on playing mode. Editor Crash

Hi there! I purchased Unity 5 1 month ago, and I have been trying all the betas, on the last beta, the beta18 i have this strange problem when I pass to play mode.
I have tried creating other project, with only the charachter controller and anything else but I keep having this problem.
On the console I get this advise:
j - i == terrainChunksInfo.numChunksInX * terrainChunksInfo.numChunksInY
And also many others who says:
False.
Then if i want to return to the editor clicking on the play mode button the entire Unity freezes and I have to close it and restart it.
I can continue developing my games without any problem but it is a pitty if I can not try my game.

I hope some of you know how to solve my problem

Thank you very much
Miguel

i’m getting the same thing too. exactly.

Thanks for answering, any Idea of what it is??
At least I know I’m not the only one with this problem
Thanks :wink:

j - i == terrainChunksInfo.numChunksInX * terrainChunksInfo.numChunksInY

same problem here. It locks up the engine and needs to be exited using Task Manager

I’ve just noticed this now on my new project. It didn’t happen at first so thought it was my code so commented out all my code to see if it fixed it but it didn’t. However, if I set the terrain to be 1024x1024 it doesn’t seem to appear. Changed it to 1500x1500, or even 2048x2048 it will kick in the message. Changing the value to 500x500 I got the comment false to appear. Sounds like some sort of debugging tool still applied but no informative error message to explain what has been set wrong to give you a clue as to what to change.

edit Just set it back to 1024x1024 and the original terrain message appeared again.

edit 2 And now less than an hour later no problems ( but I haven’t changed the terrain stuff again ) so might be linked to tweaking the terrain object between run sessions.

I think it’s a regression of this: Unity Issue Tracker - [Terrain] Leaving play mode in a scene with a terrain causes a freeze

Not sure how to reopen an issue, but I’m getting this any time I import a raw from World Machine (regardless of the resolution).