Hi.
I’m currently getting errors when building my app for Android:
719: [Unity] Assets/GameAnalytics/Plugins/Framework/Scripts/GA.cs(203,49): error CS0234: The type or namespace name APIUpdaterRuntimeServices' does not exist in the namespace
UnityEngineInternal’. Are you missing an assembly reference?
This is a bit strange, as I can build my app for Android on my PC without any problems. I double checked if I commited everything into the repository and also checked that line in the script. I couldn’t exactly figure out what the problem is, as that also doesn’t show up with my own build server.
Someone had a similar problem? I wanted to try next if this also happens with an iOS build.
Thx for help.