Strange problem with GameAnalytics plugin and Android

Hi.

I’m currently getting errors when building my app for Android:

719: [Unity] Assets/GameAnalytics/Plugins/Framework/Scripts/GA.cs(203,49): error CS0234: The type or namespace name APIUpdaterRuntimeServices' does not exist in the namespace UnityEngineInternal’. Are you missing an assembly reference?

This is a bit strange, as I can build my app for Android on my PC without any problems. I double checked if I commited everything into the repository and also checked that line in the script. I couldn’t exactly figure out what the problem is, as that also doesn’t show up with my own build server.

Someone had a similar problem? I wanted to try next if this also happens with an iOS build.

Thx for help.

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Update:
Ok, shame on me. I checked the wrong branch. After I setup the project for iOS and rechecked the branch I wanted to build, I got the error.

Sry for confusion!

Hi @pahe - OK. Is your problem fixed now? Are you able to build successfully? Let us know what you think about the service. Thanks!

Yes, thanks. I fixed the problem and got the build running. I had to change one script of GA, but that was related to Play Maker which I don’t use.

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