Strange sound lag when using two sounds

hi all,

anyone know why when i play to sounds that loop constantly during game play, the game freezes for about half a second every 10 seconds and keep doing it, but when i play just one it runs clean? is this because i have the free version and unity is doing it on purpose? i though id ask here before i bug report it

That’s never the reason for a performance problem; please eject that concept from your mind, in order to experience a more understandable reality.