Hi, I am experiencing the exact same problem mentioned in this post
The Mario above in the gif is what my background sprite looks like when I move my player
The post mentioned using pixel pixel-perfect extension to fix it, but I have been using it, the problem still here.
The background sprites are 16*16 with a PPU of 16. No compression, Point
And below is my main camera + virtual camera setting: V2.9.7
Pretty much just default cinemachine setting, the problem occurs when I started using virtual camera while my player is moving.
Thanks for any tips and suggestion in advance