Hey there!
I’m trying to make a car game, and at the moment i’m working on the wheels.
I want the wheels to rotate when the wheel colliders rotate.
In my hierarchy the car has an empty game object as a child which is holding the optical wheels.
But when i try to rotate the wheels they don’t turn around their own axis, but around the axis of the car, which makes them looking very strange.
Does anyone know how to make the wheels rotate around their own axis, and not around their parents’?
Thanks