We’re having issues with a few of our builds, where a strange screen will show up for a few seconds, between the config dialog window and the actual game (or before the actual game runs, if there’s no config dialog shown).
It’s not 100% reproducible, but it seems to happen when running fullscreen in Windows builds. It’s been happening on different projects, on different machines (all of which were running Windows) for maybe a couple months now, sporadically.
It shows a black screen, and a little white window with the project name in it (see attached screenshot)
Tried deleting objects within the scene, still occurred
Tried deleting assets from the project, still occurred
Tried changing some player settings, still occurred
Made an entirely new project and built an empty scene, still occurred
Tried building an entirely new project/scene from a computer running a different version of Unity (4.5.5f as opposed to our normal version 4.6.0b20), it did NOT occur anymore
Builds that were made with 4.6.0b20 only had the issue occur if they were run at full screen, AND on the primary display (not on the non-primary display if you’re using more than one monitor)
So it would appear that this issue was introduced somewhere in the 4.6 beta.