Stream viewport

Hi all,

New to Unity3D and wondering, is it possible to stream the viewport of the game from the server (where Unity3D is hosted) to a remote machine (the client)? I realize that I can do something like Texture2D.ReadPixels and send the raw image data over the network, but I was wondering if there is something built in or if someone here knows of a project that does this and that I can take a look at.

Thanks.

FM Exhibition Tool Pack | Forum

Provides demos of in-game view/live video, audio streaming solution. All codes are written in C# and you can freely customise for your own project.

Supported Platforms: iOS/Android/Mac/PC