is there a way to have scene streams, but that i dont get those glitches while loading, here is the code i use
...
if(Application.CanStreamedLevelBeLoaded("Objects Scene")){
if(GUI.Button(Rect(10,80,200,25),"Load Objects Scene")){
var async : AsyncOperation = Application.LoadLevelAdditiveAsync("Objects Scene");
yield async;
}
} else { //it cant be downloaded yet, show progress bar
GUI.Label(Rect(10,80,200,25), ("Loading Objects Scene " + Mathf.Round(Application.GetStreamProgressForLevel("Objects Scene") * 100) + "%"));
}
...
currently i barely can rotate the camera with mouse while the scene is streaming. i guess i am doing something wrong…what could it be?