Hi everyone,
I would like to stream out a camera from a Quest to a browser. I built my project as well as I could using a Video Stream Sender Component and an Audio Stream Sender Component.
Everything works fine when building for Windows or deplying onto an Android phone. But when building specifically for Oculus Quest (activating the XR plugin management), the sound still stream but the image stays black on the reciever part.
Things I have tried:
- Stream out via render texture, via screen or via camera
- Put another camera, set it to no eye target, render into a render texture and stream the texture
- Alternate between Multiview and Multipass
None of it work. Has anyone managed to stream out the Quest? Where would this issue come from? (tried Unity 2022 and 2023)