Strength of bumpmap

Hi,

I have standard unity not pro.
How do i set the strength of the bumpmap in the inspector when chosint Bumped Diffuse?
Ther is no slider like it is with the shininess in Bumped specular.

Is this a Unity pro feature or I’m I just missing something?

/Dyrwoolf

For adjusting the bumpiness, Normal map is needed. I assume you have that. So, in the project tab, select that normal map then you can adjust the bumpiness in the inspector. Good Luck

How to do so by script? (C# prefered)