Hi!
Can you please tell me how can i implement the strike mechanics as in this game:
.
Exactly how the hand stretch to the target. I really need it now, but I don’t even know what this mechanic is called (
Hi!
Can you please tell me how can i implement the strike mechanics as in this game:
.
Exactly how the hand stretch to the target. I really need it now, but I don’t even know what this mechanic is called (
It is called transform.position and you change it for your arm bones in LateUpdate.
In short, there is nothing fancy here. Someone is moving bones with code.