Stretch sprite between to points

So I am trying to make a 2D grappling gun game, where I shoot the grappling hook and when it hits a wall, I use a distance joint to pull the player in. The problem is that I can’t for the life of me figure out a good way of making a rope, or a way to stretch a rope sprite between the player and the grappling hook. Any ideas?

Thanks in advance!

I’m not sure that stretching is what you want to do. If you have the rest of it functional, couldn’t you make the sprite tile instead of stretch?