Anyone know how I can find out of one string contains another in Unity Javascript?
Something like the made-up command “contains” here:
if (“bigstring” contains “string”) { Debug.Log(“This will print.”); }
Anyone know how I can find out of one string contains another in Unity Javascript?
Something like the made-up command “contains” here:
if (“bigstring” contains “string”) { Debug.Log(“This will print.”); }
This might look familiar.
–Eric
Who is this person calling himself “marty” who asked this very same question a year ago, only to make me look like a fool now for asking it?
Who?!?
Thanks, Eric5h5
I think legal action is warranted.
-Jeremy
At the very least.