So upon inputting the following code in the start() function:
void Start()
{
string helloThere = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
Debug.Log(helloThere);
helloThere.Remove(1,25);
Debug.Log(helloThere);
}
The following output is derived:
Debug log:
ABCDEFGHIJKLMNOPQRSTUVWXYZ
UnityEngine.Debug:Log(Object)
ABCDEFGHIJKLMNOPQRSTUVWXYZ
UnityEngine.Debug:Log(Object)
Does anyone know what I am doing wrong?