I am creating a simple isometric RPG game. I have imported a tileset and added an atlas using the XML to Atlas converter. When I try and drag a tile onto the map, It’s showing the first tile of the set, not the one I have selected to paint with.
I have been really frustrated with this. Sometimes trying to paint removes the isometric grid, other times it doesn’t paint anything just outlines a rectangle. The tutorials don’t seem to help, unless you walk through their exact scenarios. Any ideas?
I think I finally figured it out, I have to select from the Tile Palette
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