Stuck inside of Composite Collider when using Platform Effector 2D

I have a tile map for a 2D game I am making.
The tilemap has a tilemap collider, Composite Collider, and Platform Effector 2D.

When I try to jump through the platform, sometimes I don't always make it. When this happens, I end up falling through and colliding with the bottom portion of the Composite Collider.

Is there any way to fix this?

To fix this, you can just Select Use One Way Group

Just set your TilemapCollider2d => Used by composite

set your CompositeCollider2d => Used by Effector

and finally your PlatformEffector2d => Use one way

see the following screenshot: