Stuck on animator ; anim during the Survival Shooter tutorial/Player Character

I am trying to work my way through the tutorial games on the learn section of this. Right now I’m trying to complete the Survival Shooter game. In the tutorial video called player character it says to right Animator anim;

Which WONT work. It doesn’t recognize it as a command. Here’s my entire script. It’s full of errors, even though I’ve checked letter for letter against the one in the “Completed Assets Folder”

Am I missing something? here’s my entire script for PlayerMovement.cs

using UnityEngine;
using UnitySampleAssets.CrossPlatformInput;

public class PlayerMovement : MonoBehaviour
    {
    public float speed = 6f;

    Vector3 movement;
    Animator anim;
    Rigidbody playerRigidbody;
    int floorMask;
    float camRayLength = 100f;

    void Awake()
    {
        floorMask = LayerMask.GetMask("Floor")
        anim = GetComponent <Animator> ();
        playerRigidbody = GetComponent<Rigidbody>();
    }

    void FixedUpdate()
    {
        float h = Input.GetAxisRaw("Horizontal");
        float v = Input.GetAxisRaw("Vertical");

        move(h, v);
        turning();
        Animating(h, v);
    }

    void move(float h, float, v)
    {
        movement.Set(h, 0f, v);

        movement = movement.normalized * speed * Time.deltaTime;

        playerRigidbody.MovePosition(Transform.position + movement);

    }

    void turning()
    {
        Ray camRay = Camera.main.ScreenPointToRay(Input.mousePosition);

        RaycastHit floorhit;

        if (Physics.Raycast(camRay, out floorhit, camRayLength, floorMask))
        }
             Vector3 playerToMouse = floorhit.point - Transform.position;
             playerToMouse.y = 0f;
           
             Quaternion newRotation = Quaternion.LookRotation(playerToMouse);
               playerRigidbody.MoveRotation (newRotation);

        }
       }


    void Animating(float h, float v)
{
    bool walking = h != 0f || v != 0f;
    anim.SetBool("IsWalking",walking);
}


}

what does the error say exactly?

Please use code tags! You’ll also need to re-paste your code after adding the tags.

The error is in the Animating method, see if you can spot it. It’s a single symbol!

Sorry about! Went ahead and added the code tags.

I spotted one error I had anim.SetBool ("IsWalking". walking);
Instead of anim.SetBool ("IsWalking", walking);

Aside from that I honestly don’t see any others, Although I do notice in this portion

public class PlayerMovement : MonoBehaviour
    {
    public float speed = 6f;

    Vector3 movement;
    Animator anim;
    Rigidbody playerRigidbody;
    int floorMask;
    float camRayLength = 100f;

Everything except Animator is blue so perhaps I did something wrong with that part?

Anyway here are the errors I’m getting in unity after fixing the one thing I/you found.

EDIT: I found it guys, I apologize. This was my first scripting experience so I guess I just kept missing it. There was a , after float.

Thank you very much for the help/patience.