Studying some effects... with this game

Hi all…

Ok, some months ago i posted a mirror´s edge screenshot about what kind of effects did that game has…

the selected game now is Colin Mcrae Dirt 2… this shot :

And Grand Turismo 5 :

Looks pretty real, what kind of image effects and lightmap does it has… ? let´s analyse :face_with_spiral_eyes:

For Colin Mcrae Dirt 2, looking at the image I’d say that there is

-Really light blur on the scenery (not the car)
-Edge blur for speed
-Some bloom
-Particles
-Lens flare
3 or 4 lights lightning the car
1 or 2 lights lightning the scenery

The car itself could have an array of reflection maps that “fade” between each other depending on where the car is on the circuit.

yeah. i think the same… i guess bloom and blur set that bit of reality to ambient.

Expecially the slight blur on anything in the scenery but the car.
It gives a more uniform view of everything, and you do not need to look at the foliage of a bush to appreciate a racing game, your attention is driven elsewhere, so it’s a good trick.

that’s right, … yet, my first impresion about folliage was billboard :smile: , looks like is looking to the cam…

The second one looks photo-real (terrain and car) but he people do not blend well but look “put in”,
not mentioning the same guy is like every third person.

Grand turismo looks good because of its photoreal textures.

Apart from maybe some color correction, I don’t see anything real special going on.

And I think I see some chromatic aberration in the Colin Mcrae shot.

The first one defiantly has some vignetting and edge bur. It also has color correction to make it a bit more vibrant and internal lens flares. I also notice some chromatic aberration on the fence post in the foreground.

And of course bloom.