Hi everyone,
I am trying to make a snow shader but I have very low knowledge about making shaders. My snow shader needs to be very stylized. I am not trying to create realistic scattering.
Here are some example of what I am trying to do.
I think that I need to build my shader with this:
Specular with noise (maybe noise map)
rim light
fake scattering on top border
bump
fresnel
I think I will use strumpy shader editor.
I’ve searched for some tutorial or explanation but I didn’t found anything very helpful. Can you give me some advice, tutorial etc…
Anything is welcome !
Thanks a lot !
