Hi,
I am receiving warrings in the console.
How to resolve them?
Also in console I have
SubScene
Prefab, but in fact I use spawner.
Hi,
I am receiving warrings in the console.
How to resolve them?
Also in console I have
SubScene
Prefab, but in fact I use spawner.
I have not encountered all of those errors myself, but the ones starting with “Warning: SkinnedMeshRenderer [INU1008] …” can be resolved by adding a DefaultAnimationGraphWriteTransformHandle component to the mentioned root bone: [INU1008 1].
Edit: corrected component name
Thx, I will check this out as I have this one still popping up.
Do you mean
DefaultAnimationGraphReadTransformHandle, or
DefaultAnimationGraphWriteTransformHandle
?
Just on the side not, I managed to recrete the subscene and the warning messages gone in it.
Oh my bad, I meant to write DefaultAnimationGraphWriteTransformHandle.
Ah I see. I will try that again, even tho I did try after your suggestion, with both options.
And btw, welcome to the forum