Anyone tried to get Sublime Text going with Unity, with Sublime jumping to the line where the error/warning is?
I’ve tried the steps suggested on this wiki page to set Sublime Text as my editor:
http://wiki.unity3d.com/index.php/Using_Sublime_Text_as_a_script_editor
Getting Sublime Text to be the default editor is simple enough. Getting script errors to jump to the exact line/col, however, seems to evade me.
Contrary to what the wiki article says, Unity does not allow the selection of an executable shell script to be run. So the wiki’s suggestion of creating the shell script does not work.
I’m running OSX (Mavericks before, now Yosemite), and Unity 4.5.5. Tried OSX Automator and used it to build a self-running workflow application, which is selectable in Unity’s file editor preferences. It is through Automator that I noticed through the stdin trace: Unity is only sending out the full pathname to the script, but not including any :line:col information after. Can anyone verify this?