Submodule Issue

Hello,

We have had successful builds for a while now but this last week we have had issues surrounding a submodule not being updated. The submodule was being used in earlier builds and worked. The ssh keys have not changed and seems to be an issue with pulling the submodule changes into the cloud build.

We can locally do builds and update the submodule. Any help regarding this issue would be great.

We are having big issues with this. All our projects are now hitting this issue. I have doubled checked our ssh keys and our local builds are fine.

This there an issue with bitbucket access on Unity Cloud Build side or has an update changed our ssh key?

Any help would be great.

Hello Luke,

Can you please direct message me a link to your project so I can investigate? Thanks.

subscribe. Hopefully soon fix

‘The issue was related to a missing configuration in our job builder for submodules, and since submodules aren’t pulled explicitly they were being omitted from your build. The change I made should be going in soon, and I will update you as soon as it’s tested and ready.’ - @unitychrism

Thanks for the quick replies and decent free support.

Hi folks,

Please feel free to attempt your submodule builds again, changes have been deployed today that should resolve the issue.

-Chris

I’ve been playing around with the new push for submodules but I am having a few issues. Does the following quote mean it has timed out and is not running those commands?