Subscenes and reflection probes

Here’s my situation: I have one reflection probe spanning the entire scene providing realtime skybox reflections. This works just fine. However, any contents situated in the subscene I created are not affected by it at all and always have static environment reflections from when the scene started. I’m new to the DOTS workflow and I just need some clarifications on how one would approach realtime reflections for entities.

I’m pretty sure that reflection probes aren’t ready yet. I haven’t been able to get them to work either (URP 8.2.0).

Ah okay, that clears up a lot of things. Thanks for the reply.