Hello there,
I basically just learned that you should be able to use scenes in other scenes as “subscenes”. So, I went into Unity, created a test scene, added two other scenes and was happy to see it just seemed to work perfectly.
Imagine my surprise when I came back another day to find that test scene completely empty. After that, I tried it several times again, with different “master scenes” and “subscenes”:
- Take an empty scene.
- Add one or two other scenes to it, using drag & drop from the project browser.
- Try to save the “master scene”, although it’s not marked as dirty after step 2.
- Switch to another scene.
- Switch back to the master scene again.
Result: The master scene is empty. It doesn’t seem to store the references to the other scenes used in it at all.
Am I doing something wrong? Should this work? Anybody else ran into this and got it solved somehow?